Immersive wellness · Arriving 2027
Real music, composed for how you want to feel.
Numa turns human-made music and sound into experiences for sleep, focus and recovery: on your phone, wherever you stay and travel, and in rooms built for listening.
40B+
streams across our founders’ music catalog
10,000+
human-made recordings, licensed exclusively to Numa for wellness
0
AI-generated tracks. Not one.
Why sound
Millions already turn to music to unwind and sleep. Numa is made for it.
Streaming services play tracks. They don’t shape a session around a goal, follow you from your bedroom to a hotel room or a long drive, or ask whether it worked. Numa was built to close that gap.
77%
of professionals have experienced burnout at their current job
Deloitte
1 in 3
adults don’t get enough sleep
CDC
49%
of Gen Z already fall asleep to white noise or other sound
Talker Research
The ecosystem
One catalog, many ways to listen.
Everything we make starts from the same source: a catalog of human-made music and sound, and the studio that shapes it. Around it, we’re building experiences for the places people need rest most.
- Numa app
- Hotels & cruise
- Car cabins
- In-flight
- Numa Spaces
- Home & immersive
In your pocket
The Numa app shapes music around your sleep, focus and recovery, and learns what works for you.
Wherever you stay and travel
Programming for hotels and cruise lines, and journeys tuned for car cabins and aircraft, delivered through the screens and speakers already there.
Rooms made for listening
Numa Spaces, where spatial sound, vibration and light move together through an hour of deep rest, and the home theater and immersive platforms people already own.
Made by people
Every note is human.
Numa is built on more than 10,000 recordings composed, performed and produced by people, from a catalog that has earned over 40 billion streams. It’s exclusively ours for wellness, and it keeps growing.
- Recorded in real places
- Forests, coastlines and resonant spaces, captured live in three dimensions.
- Shaped in our own studio
- Immersive Dolby Atmos mixes for the experiences that call for them, and every master tuned to its room, cabin or device.
- Never generated
- No AI-generated audio. Technology personalizes the experience; people make the music.
Research
Measured, not assumed.
We’re partnering with a leading U.S. brain research institute on a controlled clinical study of our music, and developing further research with university acousticians on how spatial sound, vibration and light work together. We’ll share what we find.
Numa offers wellness experiences, not medical treatment.
Team
The people behind the sound.
Founded by the artists and producers behind one of the most-streamed functional music catalogs in the world, together with leaders from immersive entertainment and technology.
Co-founders
Michael Tolkin
Co-founder & CEO
Previously co-founder and CEO of IMAX Labs and Chief Commercial Officer of Brelyon.
Chris Leon
Co-founder & President of Content & Operations
Co-CEO of Calm and Collected Music Group; producer and recording artist.
Coyle Girelli
Co-founder & President of Brand & Marketing
Co-CEO of Calm and Collected Music Group; producer and recording artist.
Andrew Horowitz
Co-founder & President of Strategy
Co-CEO of Calm and Collected Music Group; producer and recording artist.
Leadership
Matan Berkowitz
Head of Product
Award winning music technologist, TED speaker, Forbes Under 30 entrepreneur; Former founder of Shift and Tongo.
Nina Sodhi
Head of Finance
Former COO of Spatial and founder of Blu Trumpet; Harvard MBA.
For partners
Build with Numa.
We license Numa journeys and programming to the companies that shape where people stay, travel and listen. We’re selecting a small group of launch partners now.
- Hotels, resorts and spas
- Cruise lines
- Automotive OEMs and Tier 1 suppliers
- In-flight entertainment providers and airlines
- In-room entertainment providers
- Private aviation
- Consumer electronics and audio
- Wellness and longevity clinics
Prefer email? contact@numawellness.com
Be first to listen.
Early access, first sessions, and a look at what we’re making before anyone else.